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Metin2 is a massively multiplayer online role-playing game (MMORPG) originally developed by Ymir Entertainment (now owned by Webzen Games) and originally released in Korea in 2004. [1] It has since been published in many European countries and in the United States by Gameforge 4D GmbH. [2] Other versions exist in Asian languages.
He was born in Konya, where he completed his primary and secondary education. Metin Şahin graduated in 1987 from the School of Physical Education and Sports of the Gazi University in Ankara.
Webzen merged with NHN Games, which was dissolved with the merger on July 7, 2010. Webzen acquired Ymir Games on January 26, 2011 and became the owner of Metin2.. The company's line-up of games includes other new titles such as Archlord 2, MU: eX 700 - MU Online's first expansion, Continent of the Ninth (C9): PvP Global Championship and the first of a kind MU World Championship 2011.
Best practice is a feature of accredited management standards such as ISO 9000 and ISO 14001. [2] Some consulting firms specialize in the area of best practice and offer ready-made templates to standardize business process documentation. Sometimes a best practice is not applicable or is inappropriate for a particular organization's needs.
Best practice on such articles is to begin in talk: try to open a discussion first, before making any changes to the article, paying close attention to the talk page practices given above. If editors prove unwilling to participate in talk, use the Bold - Revert - Discuss cycle to try to stimulate discussion.
A guideline is a set of best practices that are supported by the consensus of Wikipedia editors. Editors should attempt to follow guidelines, though they are best treated with common sense. Occasional exceptions may apply. Naming conventions are considered guidelines.
Whether a policy or guideline is an accurate description of best practice is determined through consensus. On discussion pages and in edit summaries, shortcuts are often used to refer to policies and guidelines; for example, WP:NOR (no original research), WP:NPOV (neutral point of view) and WP:BLP (biographies of living persons).
A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.