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  2. Gekko (optimization software) - Wikipedia

    en.wikipedia.org/wiki/Gekko_(optimization_software)

    In this example, deep learning generates a model from training data that is generated with the function ⁡ (). An artificial neural network with three layers is used for this example. The first layer is linear, the second layer has a hyperbolic tangent activation function, and the third layer is linear.

  3. Generalized assignment problem - Wikipedia

    en.wikipedia.org/wiki/Generalized_assignment_problem

    In the special case in which all the agents' budgets and all tasks' costs are equal to 1, this problem reduces to the assignment problem. When the costs and profits of all tasks do not vary between different agents, this problem reduces to the multiple knapsack problem. If there is a single agent, then, this problem reduces to the knapsack problem.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Python's runtime does not restrict access to such attributes, the mangling only prevents name collisions if a derived class defines an attribute with the same name. On encountering name mangled attributes, Python transforms these names by prepending a single underscore and the name of the enclosing class, for example: >>>

  5. Augmented Lagrangian method - Wikipedia

    en.wikipedia.org/wiki/Augmented_Lagrangian_method

    Augmented Lagrangian methods are a certain class of algorithms for solving constrained optimization problems. They have similarities to penalty methods in that they replace a constrained optimization problem by a series of unconstrained problems and add a penalty term to the objective, but the augmented Lagrangian method adds yet another term designed to mimic a Lagrange multiplier.

  6. Art gallery problem - Wikipedia

    en.wikipedia.org/wiki/Art_gallery_problem

    In decision problem versions of the art gallery problem, one is given as input both a polygon and a number k, and must determine whether the polygon can be guarded with k or fewer guards. This problem is -complete, as is the version where the guards are restricted to the edges of the polygon. [10]

  7. HiGHS optimization solver - Wikipedia

    en.wikipedia.org/wiki/HiGHS_optimization_solver

    HiGHS has an interior point method implementation for solving LP problems, based on techniques described by Schork and Gondzio (2020). [10] It is notable for solving the Newton system iteratively by a preconditioned conjugate gradient method, rather than directly, via an LDL* decomposition. The interior point solver's performance relative to ...

  8. Quadratic programming - Wikipedia

    en.wikipedia.org/wiki/Quadratic_programming

    Quadratic programming (QP) is the process of solving certain mathematical optimization problems involving quadratic functions. Specifically, one seeks to optimize (minimize or maximize) a multivariate quadratic function subject to linear constraints on the variables. Quadratic programming is a type of nonlinear programming.

  9. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Divide and conquer divides the problem into multiple subproblems and so the conquer stage is more complex than decrease and conquer algorithms. [citation needed] An example of a decrease and conquer algorithm is the binary search algorithm. Search and enumeration Many problems (such as playing chess) can be modelled as problems on graphs.