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In addition to the novels, there are two short story anthologies containing stories by both Robert Adams and others set in the Horseclans setting: Friends of the Horseclans (1987) and Friends of the Horseclans 2 (1989). The GURPS system had a worldbook (GURPS Horseclans) and a solo adventure (GURPS Bili the Axe – Up Harzburk!) devoted to the ...
GURPS Horseclans is a GURPS supplement describing the milieu of the Horseclans, a postholocaust world of barbarian nomads. The book includes the history and background of the future world and the land of Mehrikah, plus rules for creation of Horseclans characters, numerous psionic abilities, and mass combat.
A rough breakdown of GURPS books. Bottom tier are core books necessary to play, moving up to least necessary. Using resources from further up the stack requires less preparation work on the part of the game master. This is a listing of the publications from Steve Jackson Games and other licensed publishers for the GURPS role-playing game.
His first book, Coming of the Horseclans, published in 1975, was the first of his post-apocalyptic works, [1] and began his Horseclans series. The series is notable for having a detailed world and labyrinthine timeline (many of his Horseclans books are so cross-referenced that they make sense only when read in sequential order).
Bili the Axe – Up Harzburk! is a solo adventure scenario intended for GURPS Horseclans, in which the player character is the warrior known as Bili the Axe, who spends four years adventuring in the Middle Kingdom. [1] The book presents new rules for combat, including combat rules involving animals. [1]
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"The Gifts of Asti" (1948), as by Andrew North, Fantasy Book, Vol. 1, No. 3 – The Book of Andre Norton – complete text via Project Gutenberg "All Cats Are Gray" (1953), as by Andrew North, Fantastic Universe, Aug./Sep. 1953 – The Book of Andre Norton – complete text via Project Gutenberg "Mousetrap" (1954) – The Book of Andre Norton
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