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According to the game's press kit, Unrecord is a "tactical and narrative" single-player first-person shooter described as a combination of the adventure game Firewatch and the tactical shooter Ready or Not. [3] Although realism is an "integral" part of the game, DRAMA have stated that Unrecord is not intended to be a simulation game. [4]
Receiver is a first-person shooter video game developed by Wolfire Games. [1] The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world.
Bodycam is an upcoming multiplayer tactical shooter video game being developed by indie company Reissad Studio. [1] The game was released as an early access title on June 7, 2024. [ 2 ] It has been attributed to having realistic gameplay.
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
Phase Zero is an unfinished shooter video game that was being developed by Hyper Image Productions and would have been published by Atari for the Atari Jaguar.Set in the future on a terrestrial planet, the player takes on the role of a newcomer to the Phase Zero squad, piloting a hovercraft to fight rival corporate states.
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.
A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.
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