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  2. Characters of Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Sonic_the...

    He was the designated "speed" character in Sonic Heroes while teammates Vector the Crocodile and Charmy Bee respectively represented "power" and "flight". [67] Espio was added to Shadow the Hedgehog and Sonic Rivals 2 to help "round out our cast of characters", and because designer Takashi Iizuka appreciated the character's "stealthy agility". [68]

  3. Sonic the Hedgehog (character) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(character)

    Sonic's proportions would change for the release of Sonic the Hedgehog 2 on the Mega Drive; Sonic's head to height ratio was changed from 1:2 to 1:2.5. [23] For the 1998 release of Sonic Adventure , Sonic was redesigned by Yuji Uekawa as a character with longer legs and a less spherical body, longer and more drooping quills, and green-colored ...

  4. Adventures of Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Adventures_of_Sonic_the...

    Coconuts (voiced by Ian James Corlett) is a cynical monkey-type Badnik who was demoted to janitor duty before the creation of Scratch and Grounder, also based on a Sonic the Hedgehog 2 enemy. He is not respected by anyone and seeks to up his status by impressing Robotnik or outdoing Scratch and Grounder.

  5. Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog

    Sonic 2 incorporates more aspects of the Sonic games than the first film, [402] including plot elements from Sonic 2 and Sonic 3 & Knuckles and the introduction of Shadow in the mid-credits scene. [403] [404] It received positive reviews [405] and surpassed the first film as the highest-grossing video game film in the US. [406]

  6. Sonic Superstars - Wikipedia

    en.wikipedia.org/wiki/Sonic_Superstars

    In contrast to the previous 2.5D games Sonic the Hedgehog 4: Episode I (2010) and Episode II (2012), which drew from more recent games like Sonic Advance (2001), Iizuka said Superstars was inspired by the Genesis games: the original Sonic the Hedgehog, Sonic the Hedgehog 2 (1992), and Sonic the Hedgehog 3 & Knuckles (1994). [40]

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  8. Sonic the Hedgehog (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(1991...

    Due to the popularity of Mario, Naka wanted Sonic to take over the American market. Sonic's default speed was set to that of Mario while running. Tests were run using the Genesis' tool library, and problems such as flickering, slow frame rates, and shaky animation soon became apparent. Increasing Sonic's speed caused animation problems.

  9. Mark Cerny - Wikipedia

    en.wikipedia.org/wiki/Mark_Cerny

    Mark Evan Cerny (/ ˈ s ɜːr n i / SUR-nee; born August 24, 1964) [1] is an American video game designer, programmer, producer and media proprietor.. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games.