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A traitor game or semi-cooperative game can be seen as a cooperative game with a betrayal mechanism. While, as in a standard cooperative game, the majority of players work towards a common goal, one or more players are secretly assigned to be traitors who win if the other player fail. Determining the identity of traitors is often central to ...
Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing.
LexiCon Gaming Convention is a tabletop board game focused convention in Lexington, KY, held every spring at the Clarion Hotel and Convention Center. LexiCon features a game library of over 2,000 titles, provided by LexiCon founders, convention supporters, local board game groups and the convention itself.
This game has the added benefit of still allowing the saboteurs to succeed after they’ve been caught – if they’re clever – unlike other games where being uncovered is an instant game over ...
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Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.
A cooperative board game is a board game where players work together in order to achieve a goal, competing against the game system. Usually regular, random events occur as time goes on which make the game harder for the players and can ultimately result in their defeat.
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