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Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games. The game is a spinoff of League of Legends and is based on Dota Auto Chess , where players compete online against seven other opponents by building a team to be the last one standing.
TFT may refer to: Electronics. Thin-film transistor, a type of transistor commonly used in flat-screen displays; Gaming. Teamfight Tactics, an auto battler game from ...
Sorcery commonly refers to: Magic (supernatural) , the application of beliefs, rituals or actions employed to manipulate natural or supernatural beings and forces Sorcery ( goetia ) , magic involving the evocation of spirits
Wild Magic sorcery draws its power from the chaos of wild magic giving the character unpredictable, but powerful, spell effects. Storm Sorcery draws the power of the storm, giving sorcerers the power to control the weather. Divine Souls draw their power from a divine source which grants them healing abilities.
[2] This edition also includes what the game designer community would come to call the Vancian magic system. [1]: 240 [2] "In the Vancian model of magic, magic users must memorize all the spells which they wish to cast. When they cast a given spell, it disappears from memory and must be memorized again if the magic user so desires".
Articles related to the genre of sword and sorcery, a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures. An element of romance is often present, as is an element of magic and the supernatural.
[2] [3] In parallel with "sword and sorcery", the term "heroic fantasy" is used, although it is a more loosely defined genre. [4] Sword and sorcery tales eschew overarching themes of "good vs evil" in favor of situational conflicts that often pit morally gray characters against one another to enrich themselves, or to defy tyranny.
[2] [3] In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to expend accumulated resources .