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  2. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    ECMAScript is commonly used for client-side scripting on the World Wide Web, and it is increasingly being used for server-side applications and services using runtime environments such as Node.js, [3] Deno [4] and Bun.

  3. ECMAScript version history - Wikipedia

    en.wikipedia.org/wiki/ECMAScript_version_history

    In June 2004, Ecma International published ECMA-357 standard, defining an extension to ECMAScript, known as ECMAScript for XML (E4X). Ecma also defined a "Compact Profile" for ECMAScript – known as ES-CP, or ECMA 327 – that was designed for resource-constrained devices, which was withdrawn in 2015.

  4. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  5. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  6. Google Closure Tools - Wikipedia

    en.wikipedia.org/wiki/Google_Closure_Tools

    Google Closure Tools [3] was a set of tools built with the goal of helping developers optimize rich web applications with JavaScript. It was developed by Google for use in their web applications such as Gmail, Google Docs and Google Maps. [4] As of Aug 1, 2024 the Closure Library has been sunset, for not "meeting the needs of modern JavaScript ...

  7. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Application No No Yes No Yes No lazy evaluation, non-determinism De facto standard via Curry Language Report Cython: Application, general, numerical computing: Yes Yes Yes No No Yes Aspect-oriented: No D: Application, system Yes Yes Yes Yes Yes Yes Generative, concurrent No Dart: Application, web, server-side, mobile, IoT: Yes Yes Yes Yes Yes ...

  8. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  9. Software development - Wikipedia

    en.wikipedia.org/wiki/Software_development

    Software development is the process of designing and implementing a software solution to satisfy a user. The process is more encompassing than programming , writing code , in that it includes conceiving the goal, evaluating feasibility, analyzing requirements , design , testing and release .

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