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  2. Image Engine - Wikipedia

    en.wikipedia.org/wiki/Image_Engine

    Image Engine (also known as Image Engine Design Inc.) is a visual effects studio based in Vancouver, BC, that offers a range of services for feature films and television, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects.

  3. Maxwell Render - Wikipedia

    en.wikipedia.org/wiki/Maxwell_Render

    Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. [2] [3] It offers various plug-ins for 3D/CAD and post production applications. [4]

  4. Sony Pictures Imageworks - Wikipedia

    en.wikipedia.org/wiki/Sony_Pictures_Imageworks

    Sony Pictures Imageworks was formed in 1992 with five employees to use computers to help plan complicated scenes for live-action films. [5] Located in the former TriStar building, their first work was a previsualization for the 1993 film Striking Distance. [6]

  5. Blackmagic Fusion - Wikipedia

    en.wikipedia.org/wiki/Blackmagic_Fusion

    Digital Fusion 1.0 1.0 November 1996 First public Windows release (older versions for DOS are not commercially available) Digital Fusion 1.1 1.1 March 1997 Support for direct hardware playback/preview Digital Fusion 2.0 2.0 November 1997 Added timeline, 16 bit integer color processing, SCSI tape I/O Digital Fusion 2.1 2.1 April 1998

  6. Nuke (software) - Wikipedia

    en.wikipedia.org/wiki/Nuke_(software)

    Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]

  7. Square Enix Image Studio Division - Wikipedia

    en.wikipedia.org/wiki/Square_Enix_Image_Studio...

    Square Enix Image Studio Division (Japanese: 株式会社スクウェア・エニックス イメージ・スタジオ部, Hepburn: Kabushiki-gaisha Sukuwea Enikkusu imēji Sutajio Bu) (formerly Visual Works and Image Arts), is a Japan-based CGI animation studio dedicated towards creating video game cut scenes and full-length feature films for Square Enix.

  8. ‘Guardians of the Galaxy Vol. 3’ Required Over 3,000 VFX ...

    www.aol.com/guardians-galaxy-vol-3-required...

    It took a village of 10 visual effects houses, including Weta FX and Framestore, and 3066 visual effects shots to help bring James Gunn’s “Guardians of the Galaxy Vol. 3” to life over 15 ...

  9. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    It was animated entirely in LightWave 3D 7.5 and 8.0. In its ninth version, the market for LightWave ranges from hobbyists to high-end deployment in video games, television and cinema. NewTek shipped a 64-bit version of LightWave 3D as part of the fifth free update of LightWave 3D 8, and was featured in a keynote speech by Bill Gates at WinHEC ...