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  2. 60x60 - Wikipedia

    en.wikipedia.org/wiki/60x60

    60x60 Images is a 60x60 multimedia collaboration based on fine art works that are 60 centimeters in length and 60 centimeters in width and then paired with a 60-second audio work in an art installation or performance. the project first started in Teatro Nuovo Giovanni in Udine, Italy with an idea by Vittorio Vella, and Francesca Agostinelli ...

  3. Any Video Converter - Wikipedia

    en.wikipedia.org/wiki/Any_Video_Converter

    Any Video Converter is a video converter developed by Anvsoft Inc. for Microsoft Windows and macOS. [3] It is available in both a free and paid version. Any Video Converter Windows version won the CNET Downloads 5 star award in 2012.

  4. GraphicConverter - Wikipedia

    en.wikipedia.org/wiki/GraphicConverter

    Images can also be retouched, edited, and transformed using tools, effects and filters. The software supports most Adobe Photoshop plug-ins, including TWAIN . [ 7 ] The application features a batch processor, slideshow mode, image preview browser, and access to metadata comments (such as XMP , Exif , and IPTC ).

  5. Microsoft Paint - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Paint

    Microsoft Paint (commonly known as MS Paint or simply Paint) is a simple raster graphics editor that has been included with all versions of Microsoft Windows. The program opens, modifies and saves image files in Windows bitmap (BMP), JPEG , GIF , PNG , and single-page TIFF formats.

  6. Tiled rendering - Wikipedia

    en.wikipedia.org/wiki/Tiled_rendering

    Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.

  7. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  9. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Artificial texture example. Natural texture example. An image texture is the small-scale structure perceived on an image, based on the spatial arrangement of color or intensities. [1] It can be quantified by a set of metrics calculated in image processing. Image texture metrics give us information about the whole image or selected regions. [1]