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A 32X attached to a Sega Genesis. The 32X is an add-on for the Sega Genesis video game console.Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2]
The 32X contains two Hitachi SH-2 32-bit RISC processors with a clock speed of 23 MHz, [1] [3] which Sega claimed would allow the system to work 40 times faster than a stand-alone Genesis. [1] Its graphics processing unit is capable of producing 32,768 colors and rendering 50,000 polygons per second, which provides a noticeable improvement over ...
This category contains arcade games that use Sega System 32 and Sega System Multi 32 hardware. Pages in category "Sega System 32 games" The following 9 pages are in this category, out of 9 total.
Sega (AM1) System 32 Desert Breaker: Shoot 'em up Sega (AM1) System 18 Spider-Man: The Video Game: Action Sega System 32 Quiz Syukudai wo Wasuremashita: Puzzle Sega (AM1) System 24 1992 Arabian Fight: Action Sega (AM2) System 32 Dark Edge: Fighting Sega (AM3) Golden Axe: The Revenge of Death Adder: Action Sega (AM1) Holosseum: Fighting Puyo ...
Sega's first video game system designed for 3D polygon graphics, developed internally at Sega between 1990 and 1991. [79] [80] Uses the same NEC V60 processor as in the System 32 [70] Contains a custom graphics unit, the CG Board, that can display 180,000 polygons per second [70] and 6,500 polygons per frame [81]
The system was later redesigned by JVC and released as the X'Eye in North America in September 1994. [67] A Pioneer LaserActive add-on pack, developed by Sega, allows the system to play Genesis and Sega CD games. [68] Aiwa released the CSD-GM1, a combination Genesis/Sega CD unit built into a boombox.
The second is the Sega 32X, a 32-bit peripheral which uses ROM cartridges and serves as a pass-through for Genesis games. [151] Sega produced a custom power strip to fit the peripherals' large AC adapters. [152] Both add-ons were officially discontinued in 1996. [66] [150] [151]
First released in Japan on October 29, 1988, in North America on August 14, 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System. The system supports a library of 879 [a] officially licensed games created both by Sega and a wide array of third-party publishers and delivered on ROM ...
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