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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...
Tetris Effect is a block-dropping arcade-styled puzzle video game developed by Japanese studios Monstars and Resonair and published by Enhance Games. The game was released worldwide exclusively for the PlayStation 4 on November 9, 2018, and features support for the PlayStation VR.
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]
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The player can clear multiple lines at once, which can earn bonus points in some versions. [2] It is possible to complete up to four lines simultaneously with the use of the I-shaped tetromino; this move is called a "Tetris", and along with the fact that its seven different pieces (tetrominoes) are made up of 4 squares, is the basis of the title.
Tetris Forever is a 2024 video game compilation and interactive documentary developed and published by Digital Eclipse.Released in commemoration of the 40th anniversary of Tetris, the compilation includes over fifteen different versions of Tetris, including the new game Tetris Time Warp.
Rogers later befriended Pajitnov and helped the two acquire ownership of the copyrights from a former Soviet agency. [2] By the early 2000s, Rogers and Pajitnov created The Tetris Company to control the Tetris intellectual property , and to license their rights to game developers who comply with certain standards.
In the United States, it was the top-selling NES and Game Boy game in January 1994, [11] and the top Game Boy game in February. [12] In the United Kingdom, it was the top-selling NES game for eight months in 1994, in March [13] and then from May [14] through summer [15] [16] [17] and autumn [18] [19] to November. [20]