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  2. Spelunky - Wikipedia

    en.wikipedia.org/wiki/Spelunky

    The first version of Spelunky classic was released as freeware on a private space called TIGSource forums where some players were exposed to the game and provided Derek Yu with immediate feedback for the game creating a loop of development where new additions were added to the game in response to player feedback. Shortly after, Derek released a ...

  3. Mode (video game) - Wikipedia

    en.wikipedia.org/wiki/Mode_(video_game)

    Mode was intended to be the launch vehicle for an expansion of Corel's CD Home Collection into the multimedia entertainment business; however, after a scathing review in PC Gamer magazine, [3] Corel never fully released Mode, the division responsible for the CD Home Collection was shut down, [4] and its software assets were sold to Hoffmann ...

  4. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria, or additional contents in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 ...

  5. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    For reasons of efficiency, you want to add and remove several items at once. The code might look like this: var q := new queue coroutine produce loop while q is not full create some new items add the items to q yield to consume coroutine consume loop while q is not empty remove some items from q use the items yield to produce call produce

  6. Downloadable content - Wikipedia

    en.wikipedia.org/wiki/Downloadable_content

    Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    The central component of any game, from a programming standpoint, is the game loop. The game loop allows the game to run smoothly regardless of a user's input or lack thereof. Most traditional software programs respond to user input and do nothing without it. For example, a word processor formats words and text as a user types. If the user ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. S&box (game engine) - Wikipedia

    en.wikipedia.org/wiki/S&box_(game_engine)

    S&box also supports virtual reality game creation and play. There is no need to install or subscribe to games or add-ons; users can simply click to play. [1] S&box incorporates cloud-based assets, allowing creators to drag and drop assets into their scenes without manual downloading or subscribing. [14]