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Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia , where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...
Rapid 3D Mapping applied on the Royal Castle of Sweden. Rapid 3D Mapping is a stereophotogrammetry technology developed by the Swedish defence and security company Saab.The system generates three-dimensional maps by image captures of the terrain from a crewed aircraft, helicopter and/or UAV.
For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post ...
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ.
As an atlas software, the 3D World Atlas has many features. These include, but are not limited to, world maps on a 3D globe, thousands of tables and charts, national flags, and a world clock. [2] The software also includes distance measuring and in-depth information on every country, including independence days, government types, and such. [2]
A raised-relief map, terrain model or embossed map is a three-dimensional representation, usually of terrain, materialized as a physical artifact. When representing terrain, the vertical dimension is usually exaggerated by a factor between five and ten; this facilitates the visual recognition of terrain features.
The first step is to find the coordinates of the object as seen from the light, as a 3D object only uses 2D coordinates with axis X and Y to represent its geometric shape on screen, these vertex coordinates will match up with the corresponding edges of the shadow parts within the shadow map (depth map) itself. The second step is the depth test ...
Alpha Mapping is a technique in 3D computer graphics involving the use of texture mapping to ... The alpha map is often encoded in the alpha channel of an RGBA ...