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Like other games in the series, Divinity: Original Sin II is set in the medieval fantasy world of Rivellon, and takes place centuries after Divinity: Original Sin.The story starts some years after the passing of Lucian, a Human who possessed unrivaled power and was revered by the people of Rivellon as the "Divine", the chosen one of the "Seven", the deities of Rivellon's main religion.
Divinity is a role-playing video game series developed by Larian Studios. The franchise was introduced in 2002 with Divine Divinity. The franchise received more mainstream attention following the critically and commercially successful release of Divinity: Original Sin (2014). [1]
Divinity Engine is a game engine developed by Larian Studios. [1] It has undergone several iterations, with the latest version being Divinity Engine 4.0 developed for Baldur's Gate 3. [2] Divinity Engine 2 toolkit used in Divinity: Original Sin 2
Divinity: Original Sin is a role-playing video game developed and published by Larian Studios. The fourth main entry in the Divinity game series, it is a prequel to the original game Divine Divinity, and to the other main games in the series. It was first released on Microsoft Windows on 30 June 2014.
Kirill Vladimirovich Pokrovsky (Kирилл Владимирович Покровский; 25 March 1962 – 1 June 2015) was a Russian composer and musician.. Kirill Pokrovsky learned to play and compose music from a young age, before receiving classical training at Moscow Conservatory.
Larian has also produced Divinity II: Flames of Vengeance, and built a Gold Deluxe version that holds all Divinity II episodes, called Divinity II: The Dragon Knight Saga. In August 2013 Larian released Divinity: Dragon Commander, a game mixing strategy and role-playing elements in the Divinity universe, before the events of Divine Divinity. [15]
Lunar: Dragon Song, known in Japan and Europe as Lunar Genesis, was first released on August 25, 2005, in Japan for the Nintendo DS. Taking place a thousand years before the events of The Silver Star , the game follows Jian Campbell, a young delivery boy and adventurer who must save the world from the rising menace of the Vile Tribe.
The defining feature of Divinity II is the ability to switch between aerial combat as a dragon and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise and the first Divinity game to be released on consoles as well as for Microsoft Windows.