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  2. Hypercasual game - Wikipedia

    en.wikipedia.org/wiki/Hypercasual_game

    A hypercasual game is a video game (typically a mobile video game) which is easy-to-play and usually free-to-play; hypercasual games also feature very minimalistic user interfaces. Popularized in 2017 by game makers such as Kwalee, Ketchapp and Voodoo, these games can be quickly played after downloading, usually without any tutorial or ...

  3. Category:Role-playing game systems - Wikipedia

    en.wikipedia.org/wiki/Category:Role-playing_game...

    A role-playing game system is a set of game mechanics rules used in a role-playing game. Many role-playing games use their own, custom system; this category is for articles about systems used in multiple games, or otherwise notable systems.

  4. Hyper Duel - Wikipedia

    en.wikipedia.org/wiki/Hyper_Duel

    The game runs on the TEC442-A arcade system board. Hyper Duel was Technosoft's first original arcade game, reminiscent of its Thunder Force series, and was created by new employees who would later work on Thunder Force V. Planning for the game began from the design phase of the TEC442-A board.

  5. Trying out the most downloaded 'hypercasual' games of 2021 - AOL

    www.aol.com/news/most-downloaded-hypercasual...

    These games feature super simple gameplay, and are technically 'free to play'. However, they are chock-full of ads. Trying out the most downloaded 'hypercasual' games of 2021

  6. Hyper-casual game - Wikipedia

    en.wikipedia.org/?title=Hyper-casual_game&...

    From Wikipedia, the free encyclopedia. Redirect page

  7. Dual control theory - Wikipedia

    en.wikipedia.org/wiki/Dual_control_theory

    Dual control theory is a branch of control theory that deals with the control of systems whose characteristics are initially unknown. [1] [2] It is called dual because in controlling such a system the controller's objectives are twofold: (1) Action: To control the system as well as possible based on current system knowledge

  8. Atomiswave - Wikipedia

    en.wikipedia.org/wiki/Atomiswave

    The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation.It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for changing the control scheme (including dual joysticks, dual light guns and a steering wheel), but unlike the NAOMI, the Atomiswave does not feature ...

  9. CP System II - Wikipedia

    en.wikipedia.org/wiki/CP_System_II

    The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...