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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Alternatively, only a limited number of items stored in the inventory might be displayed at once, with the rest being rotated into view using the [and ] keys. In order to maintain the suspension of disbelief , some games make the HUD look like a real HUD within the context of the game's world.

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield. The Creation Engine has been tailor-made for large-scale open-world RPGs. [1]

  4. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  5. Bethesda Softworks - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Softworks

    [2] [7] [8] The formation was described as an experiment "to see if the PC market was a viable place to develop games". [2] [9] Weaver originally named the company "Softwerke" but found that the name was taken by a company based in Virginia. Weaver and the owner of that company agreed to co-exist rather than fight over the title, and Weaver ...

  6. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online received "mixed or average" reviews from critics for the PC version, according to review aggregator website Metacritic. [82] PC Gamer gave it a score of 68/100, writing that it is "an MMORPG of moderate scope with a few good ideas" but cautioning that "'okay' isn't good enough when you're facing down this much of a ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. The Elder Scrolls II: Daggerfall - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_II:...

    The Elder Scrolls II: Daggerfall is an open-world, action role-playing game published by Bethesda Softworks.The second video game in the Elder Scrolls series, it was released on September 20, 1996 for MS-DOS, following the success of 1994's The Elder Scrolls: Arena.

  9. choice (command) - Wikipedia

    en.wikipedia.org/wiki/Choice_(command)

    The command was first introduced as an external command (with filenames CHOICE.COM or CHOICE.EXE) with MS-DOS 6.0. [2] It is included in Novell DOS 7 and IBM PC DOS 7.0, and is also available from the command-line shell of some versions of Microsoft Windows, but not under Windows 2000 and Windows XP. [3]