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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  4. Dilbert's Desktop Games - Wikipedia

    en.wikipedia.org/wiki/Dilbert's_Desktop_Games

    Similar to Can-O-Matic; managers are fired from a large slingshot and must land on various cities and modes of transportation. The Techno Raiders minigame. Boss Evaders A Space Invaders take-off; Dilbert must avoid the pink slips shot at him by fleets of descending managers while attempting to hit them with reports. Project Pass-Off

  5. Ericsson Texture Compression - Wikipedia

    en.wikipedia.org/wiki/Ericsson_Texture_Compression

    The original 'ETC1' compression scheme provides 6x compression of 24-bit RGB data. It does not support the compression of images with Alpha components, although there are work-arounds for this. [3] ETC1 takes 4x4 groups of pixel data and compresses each into a single 64-bit word. The 4×4 pixel group is first divided into two 4×2 chunks ...

  6. S3 Texture Compression - Wikipedia

    en.wikipedia.org/wiki/S3_Texture_Compression

    All convert a 4×4 block of pixels to a 64-bit or 128-bit quantity, resulting in compression ratios of 6:1 with 24-bit RGB input data or 4:1 with 32-bit RGBA input data. S3TC is a lossy compression algorithm, resulting in image quality degradation, an effect which is minimized by the ability to increase texture resolutions while maintaining the ...

  7. Conker's Bad Fur Day - Wikipedia

    en.wikipedia.org/wiki/Conker's_Bad_Fur_Day

    As of February 2020, Conker's Bad Fur Day is the fourth rarest Nintendo 64 title, with copies selling on bidding sites for around $500 to $700 for a new copy; [162] its value was affected by its unusual genre, [163] poor initial sales, costly 64MB cartridges, being released near the end of the Nintendo 64's lifespan, and several leftover copies ...

  8. Yo-Yo Rodriguez - Wikipedia

    en.wikipedia.org/wiki/Yo-Yo_Rodriguez

    Yo-Yo Rodriguez (also known as Slingshot) is a superhero appearing in American comic books published by Marvel Comics. Created by writer Brian Michael Bendis and artist Alex Maleev , the character first appeared in The Mighty Avengers #13 (July 2008). [ 1 ]

  9. Texture mapping unit - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping_unit

    This is called texture mapping and is accomplished by texture mapping units (TMUs) on the videocard. Texture fill rate is a measure of the speed with which a particular card can perform texture mapping. Though pixel shader processing is becoming more important, this number still holds some weight. Best example of this is the X1600 XT.