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World of Darkness: Time of Judgment, also released in March 2004, covered Changeling: The Dreaming, Demon: The Fallen, Hunter: The Reckoning, Kindred of the East, and Mummy: The Resurrection, with each receiving between three and four scenarios. Orpheus also got its final book, End Game in 2004, but it was not considered part of the Time of ...
An early role-playing game book to be printed in full color. Uses a magic system requiring cards sold separately from the book. Went under the working title Fairie. [2] Book of Storyteller Secrets: August 1995 [8] 1-56504-702-8: Booklet featuring the adventure "Quixote Syndrome" and information about crossover play with other World of Darkness ...
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
A lot of the material in the book had originally been intended by Lemke to be part of the Changeling: The Dreaming second-edition core rulebook, but had been excluded due to space concerns; some material was also reprinted from previous World of Darkness books due to usefulness to new players. [5] "Capture the Flag" was designed to be useful to ...
Black Dog Game Factory was a publishing label founded in 1995 by White Wolf, Inc. for the publication of a number of adult-themed books in their original World of Darkness RPG line. Although several products were critically acclaimed, the audience was limited, and Black Dog ceased publication in 2002.
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White Wolf Publications first published Mage: The Ascension in 1993 as part of its World of Darkness series of horror role-playing games. White Wolf subsequently released many supplements in support of the game, including 1996's Beyond the Barriers: The Book of Worlds, a 200-page softcover book designed by Phil Brucato, Richard Dansky, Heather Heckel, Harry L. Heckel, Chris Hind, Angel Leigh ...
As a web designer for White Wolf, Conrad Hubbard led the production of a text-based online chat based role-playing game set in the World of Darkness, fictional New Bremen, Georgia. The New Bremen chat used off the shelf software called Digichat (a product of Digi-Net Technologies, Inc. ), supplemented with a database that stored characters and ...