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  2. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians. In computer science, the median of medians is an approximate median selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, most commonly quickselect, that selects the k th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time.

  3. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Wikimedia Commons has media related to k-d trees. In computer science, a k-d tree (short for k-dimensional tree) is a space-partitioning data structure for organizing points in a k -dimensional space. K-dimensional is that which concerns exactly k orthogonal axes or a space of any number of dimensions. [1] k -d trees are a useful data structure ...

  4. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Selection algorithm. In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic. Selection includes as special cases the problems of finding the minimum, median, and maximum element in the collection.

  5. Median - Wikipedia

    en.wikipedia.org/wiki/Median

    The median of a finite list of numbers is the "middle" number, when those numbers are listed in order from smallest to greatest. If the data set has an odd number of observations, the middle one is selected (after arranging in ascending order). For example, the following list of seven numbers, 1, 3, 3, 6, 7, 8, 9.

  6. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Together this implies that a class in Smalltalk is an object and that, therefore a class needs to be an instance of a class (called metaclass). As an example, a car object c is an instance of the class Car. In turn, the class Car is again an object and as such an instance of the metaclass of Car called Car class. Note the blank in the name of ...

  7. CPython - Wikipedia

    en.wikipedia.org/wiki/CPython

    CPython is the reference implementation of the Python programming language. Written in C and Python, CPython is the default and most widely used implementation of the Python language. CPython can be defined as both an interpreter and a compiler as it compiles Python code into bytecode before interpreting it. It has a foreign function interface ...

  8. Standard library - Wikipedia

    en.wikipedia.org/wiki/Standard_library

    A standard library is something every implementer must supply so that every programmer can rely on it. [1] This suggests a relatively small standard library, containing only the constructs that "every programmer" might reasonably require when building a large collection of software. This is the philosophy that is used in the C and C++ standard ...

  9. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit[1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the decomposition of a large and/or ...