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  2. Comment (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Comment_(computer_programming)

    Comment (computer programming) An illustration of Java source code with prologue comments indicated in red and inline comments in green. Program code is in blue. In computer programming, a comment is a programmer-readable explanation or annotation in the source code of a computer program. They are added with the purpose of making the source ...

  3. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator pattern. In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [ 1] The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows ...

  4. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...

  5. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  6. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

  7. Polyglot (computing) - Wikipedia

    en.wikipedia.org/wiki/Polyglot_(computing)

    Polyglot (computing) In computing, a polyglot is a computer program or script (or other file) written in a valid form of multiple programming languages or file formats. [ 1] The name was coined by analogy to multilingualism. A polyglot file is composed by combining syntax from two or more different formats. [ 2]

  8. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  9. Global interpreter lock - Wikipedia

    en.wikipedia.org/wiki/Global_Interpreter_Lock

    Technical background concepts. A global interpreter lock (GIL) is a mutual-exclusion lock held by a programming language interpreter thread to avoid sharing code that is not thread-safe with other threads. In implementations with a GIL, there is always one GIL for each interpreter process . Applications running on implementations with a GIL can ...