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Anki ( US: / ˈɑːŋki /, UK: / ˈæŋki /; Japanese: [aŋki]) is a free and open-source flashcard program. It uses techniques from cognitive science such as active recall testing and spaced repetition to aid the user in memorization. [ 4][ 5] The name comes from the Japanese word for "memorization" ( 暗記 ). [ 6] The SM-2 algorithm, created ...
Study guide. A study guide can be anything that facilitates learning in a particular topic. It may be a textbook or other resource that fosters comprehension of literature, research topics, history, and other subjects. General topics include study and testing strategies; reading, writing, classroom, and project management skills; as well as ...
SparkNotes, originally part of a website called The Spark, is a company started by Harvard students Sam Yagan, Max Krohn, Chris Coyne, and Eli Bolotin in 1999 that originally provided study guides for literature, poetry, history, film, and philosophy. Later on, SparkNotes expanded to provide study guides for a number of other subjects ...
Vexillology ( / ˌvɛksɪˈlɒlədʒi / VEK-sih-LOL-ə-jee) is the study of the history, symbolism and usage of flags or, by extension, any interest in flags in general. [ 1] A person who studies flags is a vexillologist, one who designs flags is a vexillographer, and the art of designing flags is called vexillography.
Valentina is an open source pattern drafting software tool, designed to be the foundation of a new stack of open source tools to remake the garment industry. [5] The program was named after mother of the founder Roman Telezhinsky, a cutter by profession, who gave him the idea for the project.
v. t. e. Cartography ( / kɑːrˈtɒɡrəfi /; from Ancient Greek: χάρτης chartēs, 'papyrus, sheet of paper, map'; and γράφειν graphein, 'write') is the study and practice of making and using maps. Combining science, aesthetics and technique, cartography builds on the premise that reality (or an imagined reality) can be modeled in ...
Maker education (a term coined by Dale Dougherty in 2013) [1] closely associated with STEM learning, is an approach to problem-based and project-based learning that relies upon hands-on, often collaborative, learning experiences as a method for solving authentic problems. People who participate in making often call themselves "makers" [2] of ...
Study skills are an array of skills which tackle the process of organizing and taking in new information, retaining information, or dealing with assessments. They are discrete techniques that can be learned, usually in a short time, and applied to all or most fields of study. More broadly, any skill which boosts a person's ability to study ...