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  2. Roleplay simulation - Wikipedia

    en.wikipedia.org/wiki/Roleplay_simulation

    Roleplay simulation. Roleplay simulation is an experiential learning method in which either amateur or professional roleplayers (also called interactors) improvise with learners as part of a simulated scenario. Roleplay is designed primarily to build first-person experience in a safe and supportive environment.

  3. Social cue - Wikipedia

    en.wikipedia.org/wiki/Social_cue

    Social cues are verbal or non-verbal signals expressed through the face, body, voice, motion (and more) and guide conversations as well as other social interactions by influencing our impressions of and responses to others. [ 1] These percepts are important communicative tools as they convey important social and contextual information and ...

  4. Social skills - Wikipedia

    en.wikipedia.org/wiki/Social_skills

    A social skill is any competence facilitating interaction and communication with others where social rules and relations are created, communicated, and changed in verbal and nonverbal ways. The process of learning these skills is called socialization. Lack of such skills can cause social awkwardness . Interpersonal skills are actions used to ...

  5. Journalism ethics and standards - Wikipedia

    en.wikipedia.org/wiki/Journalism_ethics_and...

    Journalism. Journalistic ethics and standards comprise principles of ethics and good practice applicable to journalists. This subset of media ethics is known as journalism's professional " code of ethics" and the "canons of journalism". [ 1] The basic codes and canons commonly appear in statements by professional journalism associations and ...

  6. Situational judgement test - Wikipedia

    en.wikipedia.org/wiki/Situational_judgement_test

    Psychology portal. v. t. e. A situational judgement test (SJT), also known as a situational stress test (SStT) or situational stress inventory (SSI), is a type of psychological test that presents the test-taker with realistic, hypothetical scenarios. The test-taker is asked to identify the most appropriate response or to rank the responses in ...

  7. Social competence - Wikipedia

    en.wikipedia.org/wiki/Social_competence

    These approaches define social competence based on how popular one is with his peers. [7] The more well-liked one is, the more socially competent they are. [8]Peer group entry, conflict resolution, and maintaining play, are three comprehensive interpersonal goals that are relevant with regard to the assessment and intervention of peer competence.

  8. Social emotional development - Wikipedia

    en.wikipedia.org/wiki/Social_emotional_development

    Social emotional development. Social emotional development represents a specific domain of child development. It is a gradual, integrative process through which children acquire the capacity to understand, experience, express, and manage emotions and to develop meaningful relationships with others. [ 1] As such, social emotional development ...

  9. Role-playing - Wikipedia

    en.wikipedia.org/wiki/Role-playing

    Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the Oxford English Dictionary offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", [1] in the field of psychology, the term is used more loosely in four senses: