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Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation , which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion.
Generative AI features have been integrated into a variety of existing commercially available products such as Microsoft Office (Microsoft Copilot), [85] Google Photos, [86] and the Adobe Suite (Adobe Firefly). [87] Many generative AI models are also available as open-source software, including Stable Diffusion and the LLaMA [88] language model.
Animat are artificial animals; the term is a contraction of "animal" and "materials" [1] (and, coincidentally, also the third-person indicative present of the Latin verb animÅ [2] which means to "animate, give or bring life" [3]). The term includes physical robots and virtual simulations.
A text-to-video model is a machine learning model that uses a natural language description as input to produce a video relevant to the input text. [1] Advancements during the 2020s in the generation of high-quality, text-conditioned videos have largely been driven by the development of video diffusion models .
Construct Animate (software) 26 March 2024: Scirra Trialware: Web application: Blender: ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 ...
On February 15, 2024, OpenAI first previewed Sora by releasing multiple clips of high-definition videos that it created, including an SUV driving down a mountain road, an animation of a "short fluffy monster" next to a candle, two people walking through Tokyo in the snow, and fake historical footage of the California gold rush, and stated that ...
A text-to-image model is a machine learning model which takes an input natural language description and produces an image matching that description. Text-to-image models began to be developed in the mid-2010s during the beginnings of the AI boom, as a result of advances in deep neural networks.
Rigging: Skeletal animation or rigging is a technique in computer animation in which a character (or another articulated object) is represented in two parts: a surface representation used to draw the character (called the mesh or skin) and a hierarchical set of interconnected parts (called bones, and collectively forming the skeleton or rig), a ...