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In the first "The Sims", which was released in early 2000, your Sim was able to gauge their feelings on six different attributes: Hunger, Comfort, Hygiene, Bladder, Room, Fun, Energy, and Social.
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.
In online fandoms, a Tumblr Sexyman (or just Sexyman) is a type of fictional character that gains wide popularity as a sex symbol. Characters described as Tumblr Sexymen are typically villainous or otherwise unusual, although the criteria for what qualifies as a Tumblr Sexyman varies greatly.
Magic words are phrases used in fantasy fiction or by stage magicians. Frequently such words are presented as being part of a divine, adamic, or other secret or empowered language. Certain comic book heroes use magic words to activate their powers. Magic words are also used as Easter eggs or cheats in computer games, other software, and ...
Wright has earned many awards for his work in game design. He is best known for being the original designer of The Sims series, of which Maxis developed the first entry in 2000. The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs.
The following is a list of confirmed video games with lesbian, gay, bisexual, transgender and queer characters, including any others falling under the LGBTQ umbrella term. The numbers in this list are possibly higher due to fact that some characters remained unconfirmed, unsourced or controversial.
Shipping (derived from the word relationship) is the desire by followers of a fandom for two or more people, either real-life people or fictional characters (in film, literature, television series, etc.), to be in a romantic relationship. Shipping often takes the form of unofficial creative works, including fanfiction and fan art.
The Sims Medieval is a life-simulation game with action-adventure elements, having a more role-playing video game tone than past Sims games. [2] The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition", which the player chooses at the start of the game.