Search results
Results from the WOW.Com Content Network
Parental controls fall into roughly four categories: content filters, which limit access to age inappropriate content; usage controls, which constrain the usage of these devices such as placing time-limits on usage or forbidding certain types of usage; computer usage management tools, which enforces the use of certain software; and monitoring ...
During a special event in New York last week, Nintendo had quite a lot to show and talk about regarding its upcoming console, the Wii U. The Mario maker revealed the system's two different price ...
The control design, which made heavy use of the Wii Remote pointer, was chosen based on feedback from testers finding the flow of gameplay broken by needing to use the Wii Remote's D-pad. [20] Co-op was included because of the Wii's reputation as a "social platform", compared by Piche to the style of co-op used in Super Mario Galaxy. [2]
Parental controls may also restrict Internet access, which blocks the Internet Channel and system-update features. Since the console is restricted to GameCube functionality when playing GameCube Game Discs, GameCube software is unaffected by Wii parental-control settings. [158]
We find it hard to imagine that the plethora of joysticks and buttons on the alternate control schemes can't replicate the controls of the somewhat button-free design of the Wii Remote.
On November 14, 2005, Nintendo Wi-Fi Connection was deployed with the release of Mario Kart DS.Having been developed under the direct supervision of president Satoru Iwata, Nintendo's Takao Ohara lamented that Nintendo's long history of online strategies had each quit due to unexpectedly insufficient userbases, but that Nintendo WFC had in four months garnered 2.9 million connections from over ...
On the Wii, channels from other regions will refuse to load with the message "This channel can't be used." The coded regions are: NTSC-U (The Americas and Asia) PAL (Europe and Oceania) NTSC-J (Japan) NTSC-K (South Korea) The GameCube and Wii's regional lockout can be bypassed either by console modification or simply by third-party software.
WiiConnect24 is a discontinued feature of Nintendo Wi-Fi Connection for the Wii.It was first announced at Electronic Entertainment Expo (E3) in mid-2006 by Nintendo. [1] It enabled the user to remain connected to the Internet while the console was on standby.