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A Clash of Kings is the second of seven planned novels in A Song of Ice and Fire by American author George R. R. Martin, an epic fantasy series. It was first published in the United Kingdom on November 16, 1998; the first United States edition followed on February 2, 1999. [2]
A Clash of Kings #1–8 The Making of A Clash of Kings: The Graphic Novel: Volume One. A Clash of Kings: The Graphic Novel: Volume Two: 978-0-44-042325-6: October 1, 2019 A Clash of Kings #9–16 The Making of A Clash of Kings: The Graphic Novel: Volume Two. A Clash of Kings: The Graphic Novel: Volume Three: 978-0-440-42326-3: November 2, 2021 ...
Clash of Kings (CoK) (Chinese: 列王的纷争; pinyin: Liè wáng de fēnzhēng) is a Chinese mobile massively multiplayer online strategy game developed and published by Elex Tech in 2012. The game has been one of the top grossing apps on the App Store (iOS) and Google Play since its release. The game was downloaded more than 65 million times ...
All pages with titles containing clash of kings; A Game of Thrones (disambiguation) War of succession, the political and martial clashes of becoming kings; Power politics, the political and martial power clashes played by kings; Choque-Rei (English: Kings' Clash) the Palmeiras and São Paulo soccer rivalry in Brazil
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In Issue 75 of Space Gamer, Steve Crow commented, "Clash of Kings! is a must buy. While its compatibility with other time-travel games (such as Timeship) is low, an enterprising gamemaster might be able to adapt this module, or parts of it, to such games as Star Trek (perhaps replacing Demoreans with Klingons) or Lords of Creation."
The comic book series was scripted by fantasy author Daniel Abraham and drawn by Tommy Patterson. It is intended to follow the story and atmosphere of the novel closely, at a rate of about a page of art for each page of text, and was projected to cover 24 issues of 29 pages each.
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