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MediaWiki, which is used on Wikipedia and other wikis, uses Lua as a templating language provided by Scribunto extension. [17] Minecraft modifications like ComputerCraft or OpenComputers allow players to execute Lua on in-game computers. Minetest uses Lua for in-game programming of robots, microcontrollers and sorting tubes, using popular addons.
In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.
Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon ...
Pages in category "Lua (programming language)-scripted video games" The following 179 pages are in this category, out of 179 total. This list may not reflect recent changes .
Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...
Moai developers use Lua, C++ and OpenGL, to build mobile games that span smartphones and cloud. Several commercial games have been built with Moai, including Crimson: Steam Pirates, [2] [3] Invisible, Inc., [4] and Broken Age. [5] Moai integrates third-party game analytics and monetization services such as Apsalar and Tapjoy.
[18] [19] Games, officially referred to as "experiences" on the platform, [20] [21] are scripted with Luau (stylized: Luau), a dialect of the Lua 5.1 programming language, while C++ is used for background processes such as memory management.