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Kenshi has a damage system where players and enemies can lose limbs after battles and have to permanently deal with the consequences. Kenshi is an open world role-playing video game with real-time strategy elements that has no linear narrative. [1] It takes place in a post-apocalyptic setting, where it is incredibly difficult for life to ...
The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.
The sasumata had a long hardwood pole usually around 2 m (6 ft 7 in) in length with sharp barbs or spines attached to metal strips on one end of the pole to keep the person being captured from grabbing the pole. The opposite end of the sasumata pole would often have a metal cap, or ishizuki like those found on naginata and other polearms. [2]
The torimono sandōgu consisted of the sodegarami (sleeve entangler), sasumata (spear fork) and tsukubo (push pole). [6] All three implements were mounted on long hardwood poles usually around 2 m (6 ft 7 in) in length, sharp metal barbs or spines attached to metal strips covered one end of these implements to keep the person being captured from grabbing the pole.
[1] [2] Naginata were originally used by the samurai class of feudal Japan, as well as by ashigaru (foot soldiers) and sōhei (warrior monks). [3] The naginata is the iconic weapon of the onna-musha, a type of female warrior belonging to the Japanese nobility. A common misconception is that the Naginata is a type of sword, rather than a polearm.
The sodegarami is a type of man catcher.It is around 2 m (6 ft 7 in) in length, with multiple barbed heads facing forwards and backwards. The pole is sturdy hardwood with sharp metal barbs or spines attached to metal strips on one end to keep the person being captured from grabbing the pole.
[2] Similarly, the Japanese sodegarami , tsukubō , and sasumata were used by Edo-era law enforcement for apprehending suspects. However, the sasumata was most like a man catcher in usage as its forked head was designed to pin the suspect's neck, legs, arms, or joints against a wall or the ground.
According to the site's Armageddon walkthrough, Kenshi is a midrange attacker whose special moves are best utilized at that distance, as anything closer makes him "vulnerable to counterattacks." [ 10 ] Kenshi's offense includes creating a temporary psychic image that attacks opponents, first a clone of himself in the 2011 reboot, [ 5 ] a demon ...