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  2. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    The smallest (and unique up to rotation and reflection) non-trivial case of a magic square, order 3. In mathematics, especially historical and recreational mathematics, a square array of numbers, usually positive integers, is called a magic square if the sums of the numbers in each row, each column, and both main diagonals are the same.

  3. Associative magic square - Wikipedia

    en.wikipedia.org/wiki/Associative_magic_square

    For instance, the Lo Shu Square – the unique 3 × 3 magic square – is associative, because each pair of opposite points form a line of the square together with the center point, so the sum of the two opposite points equals the sum of a line minus the value of the center point regardless of which two opposite points are chosen. [4]

  4. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    The magic constant or magic sum of a magic square is the sum of numbers in any row, column, or diagonal of the magic square. For example, the magic square shown below has a magic constant of 15. For a normal magic square of order n – that is, a magic square which contains the numbers 1, 2, ..., n 2 – the magic constant is = +.

  5. Siamese method - Wikipedia

    en.wikipedia.org/wiki/Siamese_method

    The Siamese method, or De la Loubère method, is a simple method to construct any size of n-odd magic squares (i.e. number squares in which the sums of all rows, columns and diagonals are identical). The method was brought to France in 1688 by the French mathematician and diplomat Simon de la Loubère , [ 1 ] as he was returning from his 1687 ...

  6. Pandiagonal magic square - Wikipedia

    en.wikipedia.org/wiki/Pandiagonal_magic_square

    A pandiagonal magic square remains pandiagonally magic not only under rotation or reflection, but also if a row or column is moved from one side of the square to the opposite side. As such, an n × n {\displaystyle n\times n} pandiagonal magic square can be regarded as having 8 n 2 {\displaystyle 8n^{2}} orientations.

  7. Magic cube - Wikipedia

    en.wikipedia.org/wiki/Magic_cube

    An example of a 3 × 3 × 3 magic cube. In this example, no slice is a magic square. In this case, the cube is classed as a simple magic cube.. In mathematics, a magic cube is the 3-dimensional equivalent of a magic square, that is, a collection of integers arranged in an n × n × n pattern such that the sums of the numbers on each row, on each column, on each pillar and on each of the four ...

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    mail.aol.com

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  9. Walter Trump - Wikipedia

    en.wikipedia.org/wiki/Walter_Trump

    Walter Trump (born 1953 [1]) is a German mathematician and retired high school teacher.He is known for his work in recreational mathematics.. He has made contributions working on both the square packing problem and the magic tile problem.