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  2. Point plotting - Wikipedia

    en.wikipedia.org/wiki/Point_plotting

    Using point plotting, one associates an ordered pair of real numbers (x, y) with a point in the plane in a one-to-one manner. As a result, one obtains the 2-dimensional Cartesian coordinate system . To be able to plot points, one needs to first decide on a point in plane which will be called the origin , and a couple of perpendicular lines ...

  3. Abscissa and ordinate - Wikipedia

    en.wikipedia.org/wiki/Abscissa_and_ordinate

    Cartesian plane with marked points (signed ordered pairs of coordinates). For any point, the abscissa is the first value (x coordinate), and the ordinate is the second value (y coordinate). In mathematics , the abscissa ( / æ b ˈ s ɪ s . ə / ; plural abscissae or abscissas ) and the ordinate are respectively the first and second coordinate ...

  4. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  5. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Likewise, (x, −y) are the coordinates of its reflection across the first coordinate axis (the x-axis). In more generality, reflection across a line through the origin making an angle with the x-axis, is equivalent to replacing every point with coordinates (x, y) by the point with coordinates (x′,y′), where

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If we condense the skew entries into a vector, (x,y,z), then we produce a 90° rotation around the x-axis for (1, 0, 0), around the y-axis for (0, 1, 0), and around the z-axis for (0, 0, 1). The 180° rotations are just out of reach; for, in the limit as x → ∞ , ( x , 0, 0) does approach a 180° rotation around the x axis, and similarly for ...

  7. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates ( r , z ) to polar coordinates ( ρ , φ ) giving a triple ( ρ , θ ...

  8. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    To plot any dot from its spherical coordinates (r, θ, φ), where θ is inclination, the user would: move r units from the origin in the zenith reference direction (z-axis); then rotate by the amount of the azimuth angle (φ) about the origin from the designated azimuth reference direction, (i.e., either the x– or y–axis, see Definition ...

  9. Folium of Descartes - Wikipedia

    en.wikipedia.org/wiki/Folium_of_Descartes

    It forms a loop in the first quadrant with a double point at the origin and asymptote + + =. It is symmetrical about the line y = x {\displaystyle y=x} . As such, the two intersect at the origin and at the point ( 3 a / 2 , 3 a / 2 ) {\displaystyle (3a/2,3a/2)} .