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  2. Clock angle problem - Wikipedia

    en.wikipedia.org/wiki/Clock_angle_problem

    The angle is typically measured in degrees from the mark of number 12 clockwise. The time is usually based on a 12-hour clock. A method to solve such problems is to consider the rate of change of the angle in degrees per minute. The hour hand of a normal 12-hour analogue clock turns 360° in 12 hours (720 minutes) or 0.5° per minute.

  3. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    In green, the point with radial coordinate 3 and angular coordinate 60 degrees or (3, 60°). In blue, the point (4, 210°). In mathematics , the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction.

  4. Transformation of text - Wikipedia

    en.wikipedia.org/wiki/Transformation_of_text

    Turned characters, those that have been rotated 180 degrees and thus appear upside-down (this is the most common); Sideways characters, those that have been rotated 90 degrees counterclockwise (generally the least supported, and used only for a handful of vowels in the Uralic Phonetic Alphabet system).

  5. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    And these systems of the mathematics convention may measure the azimuthal angle counterclockwise (i.e., from the south direction x-axis, or 180°, towards the east direction y-axis, or +90°)—rather than measure clockwise (i.e., from the north direction x-axis, or 0°, towards the east direction y-axis, or +90°), as done in the horizontal ...

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    where for every direction in the base space, S n, the fiber over it in the total space, SO(n + 1), is a copy of the fiber space, SO(n), namely the rotations that keep that direction fixed. Thus we can build an n × n rotation matrix by starting with a 2 × 2 matrix, aiming its fixed axis on S 2 (the ordinary sphere in three-dimensional space ...

  7. Bearing (navigation) - Wikipedia

    en.wikipedia.org/wiki/Bearing_(navigation)

    The bearing angle value will always be less than 90 degrees. [1] For example, if Point B is located exactly southeast of Point A, the bearing from Point A to Point B is "S 45° E". [ 3 ] For example, if the bearing between Point A and Point B is S 45° E, the azimuth between Point A and Point B is 135°.

  8. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  9. Help:Displaying a formula - Wikipedia

    en.wikipedia.org/wiki/Help:Displaying_a_formula

    Spaces within a formula must be directly managed (for example by including explicit hair or thin spaces). Variable names must be italicized explicitly, and superscripts and subscripts must use an explicit tag or template. Except for short formulas, the source of a formula typically has more markup overhead and can be difficult to read.