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  2. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    A compare-and-swap operation is an atomic version of the following pseudocode, where * denotes access through a pointer: [1]. function cas(p: pointer to int, old: int, new: int) is if *p ≠ old return false *p ← new return true

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.

  4. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Strings are immutable; built-in operators and keywords (rather than functions) provide concatenation, comparison, and UTF-8 encoding/decoding. [60] Record types can be defined with the struct keyword. [61] For each type T and each non-negative integer constant n, there is an array type denoted [n]T; arrays of differing lengths are thus of ...

  5. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    The modified V and P operations are as follows, using square brackets to indicate atomic operations, i.e., operations that appear indivisible to other processes: function V(semaphore S, integer I): [S ← S + I] function P(semaphore S, integer I): repeat: [if S ≥ I: S ← S − I break]

  6. Pure function - Wikipedia

    en.wikipedia.org/wiki/Pure_function

    I/O is inherently impure: input operations undermine referential transparency, and output operations create side effects.Nevertheless, there is a sense in which a function can perform input or output and still be pure, if the sequence of operations on the relevant I/O devices is modeled explicitly as both an argument and a result, and I/O operations are taken to fail when the input sequence ...

  7. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Integer addition, for example, can be performed as a single machine instruction, and some offer specific instructions to process sequences of characters with a single instruction. [7] But the choice of primitive data type may affect performance, for example it is faster using SIMD operations and data types to operate on an array of floats.

  8. Fetch-and-add - Wikipedia

    en.wikipedia.org/wiki/Fetch-and-add

    In computer science, the fetch-and-add (FAA) CPU instruction atomically increments the contents of a memory location by a specified value.. That is, fetch-and-add performs the following operation: increment the value at address x by a, where x is a memory location and a is some value, and return the original value at x.

  9. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.