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In mathematics, sine and cosine are trigonometric functions of an angle.The sine and cosine of an acute angle are defined in the context of a right triangle: for the specified angle, its sine is the ratio of the length of the side that is opposite that angle to the length of the longest side of the triangle (the hypotenuse), and the cosine is the ratio of the length of the adjacent leg to that ...
In trigonometry, the law of cosines (also known as the cosine formula or cosine rule) relates the lengths of the sides of a triangle to the cosine of one of its angles. For a triangle with sides a , {\displaystyle a,} b , {\displaystyle b,} and c , {\displaystyle c,} opposite respective angles α , {\displaystyle \alpha ,} β , {\displaystyle ...
The sine and the cosine functions, for example, are used to describe simple harmonic motion, which models many natural phenomena, such as the movement of a mass attached to a spring and, for small angles, the pendular motion of a mass hanging by a string. The sine and cosine functions are one-dimensional projections of uniform circular motion.
Ptolemy's theorem states that the sum of the products of the lengths of opposite sides is equal to the product of the lengths of the diagonals. When those side-lengths are expressed in terms of the sin and cos values shown in the figure above, this yields the angle sum trigonometric identity for sine: sin(α + β) = sin α cos β + cos α sin β.
The cosine rule is the fundamental identity of spherical trigonometry: all other identities, including the sine rule, may be derived from the cosine rule: = + , = + , = + .
A geometric way of deriving the sine or cosine of 45° is by considering an isosceles right triangle with leg length 1. Since two of the angles in an isosceles triangle are equal, if the remaining angle is 90° for a right triangle, then the two equal angles are each 45°.
The sine and tangent small-angle approximations are used in relation to the double-slit experiment or a diffraction grating to develop simplified equations like the following, where y is the distance of a fringe from the center of maximum light intensity, m is the order of the fringe, D is the distance between the slits and projection screen ...
cis is a mathematical notation defined by cis x = cos x + i sin x, [nb 1] where cos is the cosine function, i is the imaginary unit and sin is the sine function. x is the argument of the complex number (angle between line to point and x-axis in polar form).