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Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
A gamertag is a unique identifier, and can include numbers, letters, and spaces. Gamertags can be changed using an Xbox Series X|S, Xbox One, or Xbox 360 console (first time is free, all other changes afterwards are charged), while the Xbox 360 supports eight Xbox network-enabled profiles per memory unit and thirty-two profiles on the hard drive.
The issue that resulted in rising prices when converting Microsoft Points to real currency, as a result of beta-testing for the new Xbox 360 dashboard update, is an "unintended error" that ...
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
This is a list of cancelled Xbox 360 video games. The Xbox 360 is a video game console released by Microsoft in 2005. It was their second console, following the original Xbox's 2001 release. The platform was a success, and went on to being the best selling Western-developed console to date, with rich software support from third party game ...
Xbox 360 applications are non-game software applications designed to run on the Xbox 360 platform. Xbox 360 applications can either be stored on the console's hard disk drive or on a USB flash drive. Often, an Xbox Live Gold membership is also required to access some applications, as well as subscriptions correspondent to the applications.
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As Microsoft's future events were directed towards the new platform, additional efforts to bring original Xbox and Xbox 360 titles to Xbox One were stopped. [25] This was meant to set a fixed target for testing of backward compatibility titles for the Xbox Series X as to make sure their full library was ready in time for launch.