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Steve Jackson reviewed The Best of Board Wargaming in The Space Gamer No. 39. [1] Jackson commented that "This one belongs in the library of the game club, collector, or serious designer. As a reference work for the average gamer, fantasy/SF or otherwise, I couldn't recommend it.
In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover:
The Comprehensive Guide to Board Wargaming is a 223-page book exploring wargaming as a hobby, written for an audience of both non-gamers and gamers. [1] The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers.
The Best of Board Wargaming; C. The Complete Book of Wargames; The Complete Wargames Handbook; The Comprehensive Guide to Board Wargaming; F. From Sun Tzu to Xbox; H.
In the 1977 book The Comprehensive Guide to Board Wargaming, Charles Vasey called Arnhem "a multi-faceted game with paratroops playing the key role, with the Allies trying to link up and the Germans harrying their flanks." [2] In his 1980 book The Best of Board Wargaming, Nick Palmer called Arnhem "a masterpiece. If you can only own one game ...
This book comes in both a 285-page hardcover edition and a paperback version. In both editions, it is divided into two parts: Part 1: "An Introduction to Wargames" takes up about 25% of the book, and is divided into five chapters: Can War Be Fun? A brief history of wargaming, some of the notable companies, and what type of people play wargames.
In the 1980 book The Best of Board Wargaming, Marcus Watney noted that "its great attraction lies in the strategic options open to players, and the interaction of those options." He concluded, "Lasting only six turns, this game is ideal for fleshing out a few hours at the end of a convention; the rules are quickly learnt, the game is ...
In his 1977 book The Comprehensive Guide to Board Wargaming, Nick Palmer admitted that the 1965 edition of this game was one of his favorites, but noted that in a recent poll of wargames conducted by SPI, the game had only placed 128th out of 202 games, and in a similar poll conducted by Avalon Hill of 25 of their own games, it had only placed ...
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