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  2. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    The subgame perfect equilibrium in addition to the Nash equilibrium requires that the strategy also is a Nash equilibrium in every subgame of that game. This eliminates all non-credible threats , that is, strategies that contain non-rational moves in order to make the counter-player change their strategy.

  3. Battle of the sexes (game theory) - Wikipedia

    en.wikipedia.org/wiki/Battle_of_the_sexes_(game...

    The two pure strategy Nash equilibria are unfair; one player consistently does better than the other. The mixed strategy Nash equilibrium is inefficient: the players will miscoordinate with probability 13/25, leaving each player with an expected return of 6/5 (less than the payoff of 2 from each's less favored pure strategy equilibrium).

  4. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    A Nash equilibrium is a strategy profile (a strategy profile specifies a strategy for every player, e.g. in the above prisoners' dilemma game (cooperate, defect) specifies that prisoner 1 plays cooperate and prisoner 2 plays defect) in which every strategy played by every agent (agent i) is a best response to every other strategy played by all the other opponents (agents j for every j≠i) .

  5. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    Defection always results in a better payoff than cooperation, so it is a strictly dominant strategy for both players. Mutual defection is the only strong Nash equilibrium in the game. Since the collectively ideal result of mutual cooperation is irrational from a self-interested standpoint, this Nash equilibrium is not Pareto efficient.

  6. Strong Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Strong_Nash_equilibrium

    Further, it is possible for a game to have a Nash equilibrium that is resilient against coalitions less than a specified size k. CPNE is related to the theory of the core. Confusingly, the concept of a strong Nash equilibrium is unrelated to that of a weak Nash equilibrium. That is, a Nash equilibrium can be both strong and weak, either, or ...

  7. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    Strict stationary equilibria: [6] A Nash equilibrium is called strict if each player strictly prefers the infinite sequence of outcomes attained in equilibrium, over any other sequence he can deviate to. A Nash equilibrium is called stationary if the outcome is the same in each time-period. An outcome is attainable in strict-stationary ...

  8. Simultaneous game - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_game

    A pure Nash Equilibrium is when no one can gain a higher payoff by deviating from their move, provided others stick with their original choices. Nash equilibria are self-enforcing contracts, in which negotiation happens prior to the game being played in which each player best sticks with their negotiated move.

  9. Best response - Wikipedia

    en.wikipedia.org/wiki/Best_response

    In game theory, the best response is the strategy (or strategies) which produces the most favorable outcome for a player, taking other players' strategies as given. [1] The concept of a best response is central to John Nash's best-known contribution, the Nash equilibrium, the point at which each player in a game has selected the best response (or one of the best responses) to the other players ...