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  2. Nintendo 64 Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_Game_Pak

    Nintendo 64 Game Pak (part number NUS-006) is the brand name of the ROM cartridges that store game data for the Nintendo 64.As with Nintendo's previous consoles, the Game Pak's design strategy was intended to achieve maximal read speed and lower console manufacturing costs through not integrating a mechanical drive, with a drawback of lower per dollar storage capacity compared to a disk.

  3. 64DD - Wikipedia

    en.wikipedia.org/wiki/64DD

    The dual storage strategy of the Nintendo 64 plus the 64DD combines the traditional high speed cartridges, which are low-capacity, non-writable, and expensive but very fast along with the introduction of proprietary mass storage disks, which are large-capacity, rewritable, and cheap but only moderately fast.

  4. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    As fifth generation games became more complex in content, sound and graphics, games began to exceed the limits of cartridge storage capacity. Nintendo 64 cartridges had a maximum of 64 MB of data, [83] whereas CDs held 650 MB.

  5. Nintendo Entertainment System Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System, part of the Nintendo's Game Pak series of ROM cartridges. All officially licensed NTSC-U and PAL region cartridges are 13.3 cm (5.25 inches) tall, 12 cm (4.75 inches) wide and 1.7 cm (0.67 inches) thick.

  6. ROM cartridge - Wikipedia

    en.wikipedia.org/wiki/ROM_cartridge

    Nintendo remained the lone hold-out, using cartridges for their Nintendo 64 system; the company did not transition to optical media until the release of the GameCube in 2001. [10] Cartridges were also used for their handheld consoles, which are known as Game Cards in the DS/3DS line of handhelds.

  7. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    The Nintendo Switch uses non-volatile flash memory technology similar to SD cards that are officially called game cards. These are distinct technologies from volatile game cartridges that are similar to RAM boards. This iteration is smaller and has a larger storage capacity than its previous versions. [11]

  8. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  9. List of Nintendo 64 games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_64_games

    The Nintendo 64 home video game console's library of games were primarily released in a plastic ROM cartridge called the Game Pak. This strategic choice of high-performance but lower-capacity medium was met with some controversy compared to CD-ROM .

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