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The intended use [2] when these characters were added to Unicode was to produce true superscripts and subscripts so that chemical and algebraic formulas could be written without markup. Thus "H₂O" (using a subscript 2 character) is supposed to be identical to "H 2 O" (with subscript markup).
This image shows the four common locations for subscripts and superscripts, according to their typical uses. The typeface is Minion Pro, set in Adobe Illustrator. Note that the default superscripting algorithms of most word processors would set the "th" and "lle" too high, and the weight of all the subscript and superscript glyphs would be too ...
A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula.
Superscripts and Subscripts is a Unicode block containing superscript and subscript numerals, mathematical operators, and letters used in mathematics and phonetics. The use of subscripts and superscripts in Unicode allows any polynomial, chemical and certain other equations to be represented in plain text without using any form of markup like HTML or TeX.
A classical example of a word equation is the commutation equation =, in which is an unknown and is a constant word. It is well-known [ 4 ] that the solutions of the commutation equation are exactly those morphisms h {\displaystyle h} mapping x {\displaystyle x} to some power of w {\displaystyle w} .
LHS – left-hand side of an equation. Li – offset logarithmic integral function. li – logarithmic integral function or linearly independent. lim – limit of a sequence, or of a function. lim inf – limit inferior. lim sup – limit superior. LLN – law of large numbers. ln – natural logarithm, log e. lnp1 – natural logarithm plus 1 ...
The Unicode Standard encodes almost all standard characters used in mathematics. [1] Unicode Technical Report #25 provides comprehensive information about the character repertoire, their properties, and guidelines for implementation. [1]
MathType is a graphical editor for mathematical equations, allowing entry with the mouse or keyboard in a full graphical WYSIWYG environment. [2] This contrasts to document markup languages such as LaTeX where equations are entered as markup in a text editor and then processed into a typeset document as a separate step.