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The first game from the company; [23] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [24] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980: Scott Adams & Alexis Adams Adventure International: Voodoo Island: 1985: Angelsoft ...
This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
Mystery House is an adventure game released by On-Line Systems in 1980. It was designed, written and illustrated by Roberta Williams, and programmed by Ken Williams for the Apple II. [1] Mystery House is the first graphical adventure game and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. [2]
Conan: Hall of Volta (or simply Conan on the box cover and title screen) is a platform game from American developers Eric Robinson and Eric Parker and published by Datasoft in 1984. [2] It is based on the character Conan created by Robert E. Howard. This game was originally written for the Apple II and ported to the Commodore 64 [3] and Atari 8 ...
Alice in Wonderland is a graphic adventure game developed by Dale Disharoon and published by Windham Classics for the Apple II and Commodore 64 in 1985. It was remade for the Philips CD-I.
Apple II game covers (204 F) S. Screenshots of Apple II games (62 F) Pages in category "Apple II games" The following 200 pages are in this category, out of ...
Time Zone is a multi-disk graphical adventure game written and directed by Roberta Williams for the Apple II.Developed in 1981 and released in 1982 by On-Line Systems (later Sierra Entertainment), the game was shipped with six double-sided floppy disks and contained 1,500 areas (screens) to explore along with 39 scenarios to solve.
Dangerous Dave is a 1988 platform game by John Romero. It was developed for the Apple II and MS-DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine.
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