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  2. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.

  3. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.

  4. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    Blender3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, and motion graphics. FreeCad, equivalent of Blender, towards to mechanical engineering; OpenFOAM – open-source software used for computational fluid dynamics (or CFD).

  5. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

  6. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  7. Shade 3D - Wikipedia

    en.wikipedia.org/wiki/Shade_3D

    A free version Shade 3D for Unity 3D lets 3D game developers create, edit and animate 3D game models then use a script to open models directly from within a Unity 3D project and then automatically return the model to the project environment. Shade 13 was released November 12, 2012.

  8. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  9. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...