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  2. Convex optimization - Wikipedia

    en.wikipedia.org/wiki/Convex_optimization

    Convex optimization is a subfield of mathematical optimization that studies the problem of minimizing convex functions over convex sets (or, equivalently, maximizing concave functions over convex sets). Many classes of convex optimization problems admit polynomial-time algorithms, [1] whereas mathematical optimization is in general NP-hard. [2 ...

  3. Quadratic assignment problem - Wikipedia

    en.wikipedia.org/wiki/Quadratic_assignment_problem

    The problem models the following real-life problem: There are a set of n facilities and a set of n locations. For each pair of locations, a distance is specified and for each pair of facilities a weight or flow is specified (e.g., the amount of supplies transported between the two facilities).

  4. Halting problem - Wikipedia

    en.wikipedia.org/wiki/Halting_problem

    The halting problem is a decision problem about properties of computer programs on a fixed Turing-complete model of computation, i.e., all programs that can be written in some given programming language that is general enough to be equivalent to a Turing machine. The problem is to determine, given a program and an input to the program, whether ...

  5. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver (GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell (RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis .

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  7. Multi-armed bandit - Wikipedia

    en.wikipedia.org/wiki/Multi-armed_bandit

    A row of slot machines in Las Vegas. In probability theory and machine learning, the multi-armed bandit problem (sometimes called the K-[1] or N-armed bandit problem [2]) is a problem in which a decision maker iteratively selects one of multiple fixed choices (i.e., arms or actions) when the properties of each choice are only partially known at the time of allocation, and may become better ...

  8. Job-shop scheduling - Wikipedia

    en.wikipedia.org/wiki/Job-shop_scheduling

    The basic form of the problem of scheduling jobs with multiple (M) operations, over M machines, such that all of the first operations must be done on the first machine, all of the second operations on the second, etc., and a single job cannot be performed in parallel, is known as the flow-shop scheduling problem.

  9. Flow-shop scheduling - Wikipedia

    en.wikipedia.org/wiki/Flow-shop_scheduling

    Flow Shop Ordonnancement. Flow-shop scheduling is an optimization problem in computer science and operations research.It is a variant of optimal job scheduling.In a general job-scheduling problem, we are given n jobs J 1, J 2, ..., J n of varying processing times, which need to be scheduled on m machines with varying processing power, while trying to minimize the makespan – the total length ...