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  2. The Fast Carriers - Wikipedia

    en.wikipedia.org/wiki/The_Fast_Carriers

    The game system requires the players to make many small decisions and leaves a lot of room for assigning multiple players to each side." Campion concluded, "This is a fast-moving, generally accurate game, which shows particularly the devastating effect of the use of aircraft and carriers in World War II." [5]

  3. Carrier Aces - Wikipedia

    en.wikipedia.org/wiki/Carrier_Aces

    Based aboard an aircraft carrier, players can do numerous missions in an effort to help the war effort. Campaign modes allow for all aircraft to have their own statistics and allow players to carry certain types of aircraft into the combat zone. All aircraft come equipped with a throttle, a speedometer, an altimeter, a compass, and a fuel tank.

  4. Carrier Command - Wikipedia

    en.wikipedia.org/wiki/Carrier_Command

    Carrier Command is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier .

  5. Aircraft carrier - Wikipedia

    en.wikipedia.org/wiki/Aircraft_carrier

    An aircraft carrier is a warship that serves as a seagoing airbase, equipped with a full-length flight deck and hangar facilities for supporting, arming, ...

  6. Kantai Collection - Wikipedia

    en.wikipedia.org/wiki/Kantai_Collection

    Kantai Collection (Japanese: 艦隊これくしょん, Hepburn: Kantai Korekushon, lit. ' Fleet Collection '), [a] abbreviated as KanColle (艦これ, KanKore), is a Japanese free-to-play web browser game developed by Kadokawa Games and published by DMM.com.

  7. Fleet Command - Wikipedia

    en.wikipedia.org/wiki/Fleet_Command

    Moreover, only aircraft that are actually assigned to a particular class of aircraft carrier in real life are available on in-game carriers. This concept of realism in units carries through to the weaponry, ordnance, speed, accuracy, radar coverage, level of detection, and survivability of all of the units and weapons in the game.

  8. After Burner - Wikipedia

    en.wikipedia.org/wiki/After_Burner

    After Burner was a worldwide commercial success, becoming Japan's second highest-grossing large arcade game of 1987 and overall arcade game of 1988 as well as among America's top five highest-grossing dedicated arcade games of 1988. It was acclaimed by critics for its impressive visuals, gameplay and overall presentation, and is seen as being ...

  9. Carrier Force - Wikipedia

    en.wikipedia.org/wiki/Carrier_Force

    Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit computers, [1] and Commodore 64. Carrier Force was Grigsby's fourth game. While he had started developing games part-time while working for the United States Department of Defense , he left to become a full-time game developer halfway ...