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  2. 1990s in science and technology - Wikipedia

    en.wikipedia.org/.../1990s_in_science_and_technology

    Mobile phones become smaller and more affordable throughout the decade, being rare bulky devices everywhere in 1990 but affordable and common in Japan, the Nordic countries, Germany, the United States, Canada, Australia, New Zealand and the United Kingdom by 1999. Video telephones are released.

  3. Timeline of computing 1990–1999 - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_computing_1990...

    Severe Tire Damage made the first live music performance on the Internet, using MBone technology. July 27, 1993 Microsoft released the Windows NT 3.1 operating system that supported 32-bit programs. December 10, 1993 Doom was released by id Software.

  4. Category:1990s in technology - Wikipedia

    en.wikipedia.org/wiki/Category:1990s_in_technology

    Technology in the 1990s decade. Subcategories. This category has the following 20 subcategories, out of 20 total. 0–9. 1990 in technology (7 C) 1991 in technology ...

  5. Timeline of United States inventions (after 1991) - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_United_States...

    In 1641, the first patent in North America was issued to Samuel Winslow by the General Court of Massachusetts for a new method of making salt. [ 1 ] [ 2 ] [ 3 ] On April 10, 1790, President George Washington signed the Patent Act of 1790 (1 Stat. 109) into law which proclaimed that patents were to be authorized for "any useful art, manufacture ...

  6. 1990s - Wikipedia

    en.wikipedia.org/wiki/1990s

    The 1990s (often referred and shortened to as "the '90s" or "nineties") was the decade that began on 1 January 1990, and ended on 31 December 1999. Known as the " post-Cold War decade ", the 1990s were culturally imagined as the period from the Revolutions of 1989 until the September 11 attacks in 2001. [ 1 ]

  7. 1990s in video games - Wikipedia

    en.wikipedia.org/wiki/1990s_in_video_games

    The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]

  8. Large-screen television technology - Wikipedia

    en.wikipedia.org/wiki/Large-screen_television...

    Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s. Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron , a non-projection video display technology, was used at stadiums and concerts.

  9. List of emerging technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_emerging_technologies

    The criteria for this list is that the technology must: Exist in some way; purely hypothetical technologies cannot be considered emerging and should be covered in the list of hypothetical technologies instead. However, technologies being actively researched and prototyped are acceptable. Have a Wikipedia article or adjacent citation covering them.