Search results
Results from the WOW.Com Content Network
Entropy: Zero 2 is set between the events of Half-Life 2 (2004) and Half-Life 2: Episode One (2006); [10] in Half-Life 2, Gordon Freeman leads an uprising against an alien interdimensional empire known as the Combine, culminating in the destruction of the main reactor of the Citadel—the Combine's fortress on Earth—and the presumed death of Earth's Administrator, Dr. Wallace Breen. [11]
2 Images of fast, poison, and all zombie forms of the headcrab. ... 3 Headcrab hosts are not unconscious. 2 comments. Toggle the table of contents. Talk: Headcrab ...
Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.
For premium support please call: 800-290-4726 more ways to reach us
The Headcrab also appeared in an April Fools event in the MMO Vindictus as an event item along with the Crowbar, possibly due to the game being created on the Source Engine as well. In the game Magicka there is a playable character (after the addition of a DLC ), which closely resembles the original zombie from the Half-Life universe, equipped ...
Depiction of the Combine's Civil Protection. Certain elements of the Combine's appearance, such as that of the Advisors, are inspired by the works of Frank Herbert. [1] The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H. G. Wells novel The War of the Worlds, where Martians invade Victorian England, using the tripods ...
All No. 14 Texas A&M needed was a QB switch to beat No. 8 LSU. OK, maybe it took a bit more than that. But Aggies coach Mike Elko swapped in Marcel Reed for Conner Weigman in the second half and ...
Body horror, biological horror, organic horror or visceral horror is horror fiction in which the horror is principally derived from the unnatural graphic transformation, degeneration or destruction of the physical body. [1] Such works may deal with decay, disease, deformity, parasitism, mutation or mutilation. Other types of body horror include ...