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In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
In geometry, an arrangement of lines is the subdivision of the Euclidean plane formed by a finite set of lines. An arrangement consists of bounded and unbounded convex polygons, the cells of the arrangement, line segments and rays, the edges of the arrangement, and points where two or more lines cross, the vertices of the arrangement.
In Euclidean geometry, Ceva's theorem is a theorem about triangles. Given a triangle ABC, let the lines AO, BO, CO be drawn from the vertices to a common point O (not on one of the sides of ABC), to meet opposite sides at D, E, F respectively. (The segments AD, BE, CF are known as cevians.) Then, using signed lengths of segments,
Analogous to straight line segments above, one can also define arcs as segments of a curve. In one-dimensional space, a ball is a line segment. An oriented plane segment or bivector generalizes the directed line segment. Beyond Euclidean geometry, geodesic segments play the role of line segments.
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or
Next to the intersecting chords theorem and the tangent-secant theorem, the intersecting secants theorem represents one of the three basic cases of a more general theorem about two intersecting lines and a circle - the power of point theorem.
The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.
In geometry, the segment addition postulate states that given 2 points A and C, a third point B lies on the line segment AC if and only if the distances between the points satisfy the equation AB + BC = AC.
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