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  2. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  3. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    Some steering wheels attach to the base via quick release, as is commonly seen on many real-world racing cars, and these come in many varieties: Proprietary quick releases (e.g. Fanatec QR1 or Simucube SQR, the latter which has a wedge-shaped dovetail), or standardized quick releases such as the D1 spec (used by many manufacturers, including ...

  4. Autobahn Police Simulator - Wikipedia

    en.wikipedia.org/wiki/Autobahn_Police_Simulator

    Autobahn Police Simulator (German original title: Autobahn Polizei Simulator) is a police driving simulation game developed by Z-Software and published by Aerosoft . [ 1 ] [ 2 ] [ 3 ] The sequel of the game was released on 7 December 2017.

  5. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  6. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    Occasionally, a racing game or driving simulator will also include an attachable steering wheel that can be used to play the game in place of a controller. The wheel, which is usually plastic, may also include pedals to add to the game's reality. These wheels are usually used only for arcade and computer games.

  7. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  8. Hard Drivin' - Wikipedia

    en.wikipedia.org/wiki/Hard_Drivin'

    Hard Drivin ' is a sim racing arcade video game developed by Atari Games in 1989. [5] Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments [6] via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.

  9. The Crew 2 - Wikipedia

    en.wikipedia.org/wiki/The_Crew_2

    Similar to its predecessor, The Crew 2 is a racing game. In the game, players assume control of a racer who is trying to work their way to become successful in multiple vehicular racing disciplines. [2] It features a persistent open world environment for racing and free-roaming across a scaled-down recreation of the contiguous United States. [3]

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