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Over the years the British comic magazine The Dandy has had many different strips ranging from humour strips to adventure strips to prose stories. However eventually the Dandy changed from having all these different types of strips to having only humour strips. Prose stories were the first to start being phased out in the 1950s.
The Dandy was a Scottish children's comic magazine published by the Dundee based publisher DC Thomson. [3] The first issue was printed in December 1937, making it the world's third-longest running comic, after Il Giornalino (cover dated 1 October 1924) and Detective Comics (cover dated March 1937).
My Own Genie is a comic strip in the British comic The Dandy, first seen in issue # 3314 on 4 June 2005.It is drawn by artist Jamie Smart, the creator of Bear.It is about a schoolgirl named Lula who gets her own Genie, called Brian, after she accidentally releases him from a tin of marzipan.
Strange Hill, alternatively known as Strange Hill School or Strange Hill School for Ghouls in The Dandy, [1] is the title of two British comic strips, one of which ran in Whizzer and Chips, the other in The Dandy. The title is a reference to the long running BBC TV show Grange Hill about a school of that name. Both strips were set in horrifying ...
The Dandy Annual is the name of a book that has been published every year since 1938, to tie in with the children's comic The Dandy. As of 2023 [update] there have been 86 editions. [ 1 ] The Dandy Annual still continues to be published, even though the weekly comic ended in 2013.
Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [124] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...
In game theory, the best response is the strategy (or strategies) which produces the most favorable outcome for a player, taking other players' strategies as given. [1] The concept of a best response is central to John Nash's best-known contribution, the Nash equilibrium, the point at which each player in a game has selected the best response (or one of the best responses) to the other players ...