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Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
In May 2006, Valve announced a trilogy of episodic games that would continue the Half-Life 2 story, with the final episode planned for release by Christmas 2007. [30] Valve's president, Gabe Newell , said the approach would allow Valve to release products more quickly after the six-year Half-Life 2 development, and that he considered the ...
Half-Life 2: Episode Three: announced in 2006 with a release date of late 2007, and was put on hold, possibly cancelled due to scope creep, unsatisfactory internal experiments, and the desire to develop the Source 2 engine first. [141] Untitled Half-Life 2 episode: developed by Junction Point Studios and led by Warren Spector.
Half-Life: Opposing Force is an expansion pack for the first-person shooter game Half-Life.It was developed by Gearbox Software and published by Sierra On-Line for Windows on November 19, 1999.
GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve.At its core, GoldSrc is a heavily modified version of id Software's Quake engine.
Half-Life: Blue Shift is an expansion pack for the first-person shooter video game Half-Life (1998). It was developed by Gearbox Software and published by Sierra On-Line. Blue Shift was the second expansion for Half-Life, originally intended as part of a Dreamcast port of Half-Life.
Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows.It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance.
Counter-Strike (also known as Half-Life: Counter-Strike or Counter-Strike 1.6) [5] is a tactical first-person shooter game developed by Valve.It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired.