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Stronghold 3 is a 2011 real-time strategy video game for Microsoft Windows developed by Firefly Studios and published by 7Sixty.The game is the seventh in the series after several spin-offs, including a remake, Stronghold: Crusader Extreme, and Stronghold Kingdoms.
Stronghold 3 is a 2011 real-time strategy game, featuring more realistic shadows, landscapes, units, buildings, day/night cycle, and weather, based on a new 3D game engine, allowing the player to construct walls and buildings at non-parallel angles. It is a direct sequel to Stronghold and Stronghold 2.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
AMI: Amiga: APPII: Apple II: Arcade: Arcade video game: ATR: Atari 8-bit computers: BROW: Browser game: BSD: Berkeley Software Distribution: C64: Commodore 64: CPC ...
Firefly Studios was established in August 1999 by Simon Bradbury, David Lester, and Eric Ouellette, [3] who met while working at Impressions Games. [4] The studio released its first game, Stronghold, in 2001, to critical and commercial success. [5]
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Stronghold: Crusader is the successor to Firefly Studios's 2001 real-time strategy video game Stronghold. [4] Crusader has much in common with the original Stronghold, but differs from its predecessor in the fact that the game is no longer set in England, instead being set in the Middle East during the Crusades. [5]
Stronghold is a historical real-time strategy video game developed by Firefly Studios and published in 2001 by Gathering of Developers for Microsoft Windows and Mac OS X.The game focuses primarily on conquest and expansion through military pursuits but also has prominent economic and infrastructure development elements.